SEAPP: Android-Based Science Learning Innovation for Middle School Students in Supporting Project-Based Learning
DOI:
https://doi.org/10.63687/jscl.v1i1.1Keywords:
Learning, Science, SEAPP, Project Based LearningAbstract
This research aims to develop Android-based learning media, SEAPP, to support the Project Based Learning (PBL) approach in Natural Sciences (IPA) subjects at SMPN 4 Pasuruan. Information and communication technology development has made it easier to access learning, but implementing the 2013 Curriculum requires thorough preparation. Based on needs analysis through observations, interviews, and questionnaires, the SEAPP application was developed to increase students' motivation and activeness in learning science. The participants in this research were randomly selected students in grades VII, VIII, and IX. Data was collected and analyzed to design the SEAPP application, which was validated and tested. The research results show that SEAPP significantly increases students' motivation, activeness, and digital skills, creating a more dynamic and interactive learning atmosphere. This research guides teachers and stakeholders in developing effective technology-based learning media. Limitations of this research include the limited sample of one school and the study's relatively short duration. Further research is recommended to expand the sample range and duration of the study and explore similar applications in other subjects. This research proves that integrating technology in education, primarily through Android-based applications such as SEAPP, can positively impact the teaching and learning process. Thus, this application is hoped to be widely adopted and adapted to learning needs in various educational contexts.
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